TUNEUP
Product Design | UX/UI | Brand Identity | Design Research
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With the goal to create a digital experience for goal-oriented behaviors, my group and I focused on personal car maintenance and how we could make this stressful subject easier to understand.
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Figma, Adobe Illustrator, Adobe Photoshop, Adobe Aero
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Hope Vandiver: Brand Identity, Iconography, Design Research, UX/UI
Jessica Webb: Design Research, UX/UI, Copywriting
Olivia Cowley: Packaging, Brand Identity
Addison Wittler: UX/UI, Prototyping
Brenna Allen: AR, UX/UI -
We created a mobile app that offers in-app augmented reality, easy to digest tutorials, and branded merchandise and tools.
All of the user personal and car information is given in the profile, so my group and I had to create a design that didn’t feel too overwhelming to look at.
SIGN IN/PROFILE
The shop keeps to Tuneup’s bright and fresh feel and can be categorized by the type of purchase the user needs.
SHOP
Two things that were important to this page was the organization of the videos and making sure the informational was easy to understand.
TUTORIALS
The user is able to choose what components they would like to see in the augmented reality.
AR START UP
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This project gave the opportunity for my group members and I to do what we were strongest at and allowed us to grow our weakest points. I learned how to balance my strengths and weaknesses to better benefit the team.
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With more time and resources my group and I wanted to add motion graphics to the sign in screen of the app and add in micro animations to further smooth out the flow of the app.